For this piece, I really wanted to apply my own methods and learning to create my own version of a force field, which was mostly inspired by Winstons sheild in the game franchise Overwatch.
I created this project using Unity shader graph, which was set up to make an Unlit shader using URP.
final Piece of FX shown in sequence
Example of FX in game scene environment
Demonstration of sheild with shader without additional FX
Video of older FX created 2 years ago (2023)