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VFX - 2D/3D Lightning Impact

a lightning effect created using a combination of Unity, Photoshop, Blender and Procreate. This Idea started out as a sketch whilst playing with flipbooks which I wanted to explore further and add additional details to the flipbook. The lightning fx itself was hand drawn in procreate and made into a sprite sheet in photoshop. The Zapping effect afterwards was created using a shader graph from this tutorial (https://www.youtube.com/watch?v=NMTXHnsxgss). The mesh was created using blender and the zap texture was made using Photoshop.

lightning zap particle fx process by the end - example of using 3D meshs in particle systems

lightning zap particle fx process start

lightning zap particle fx process start

lighting fx on 3D spherical mesh

lightning fx on 3d Plane

creating the lightning texture in photoshop

creating the lightning texture in photoshop

concept sketch in procreate

concept sketch in procreate