A collection of some of the visual effects works I have done for the game Moonfrost. I have worked on this project over 3 years in a variety of areas with technical art and FX including optimisation, implemetation, set dressing and 3D, and also some initual concepts when I started out as a junior. Here is a small sample of some of my favourite works done in that time, varying from interactable fx to ambient environmental fx.
In game FX for confetti
FX for interacting with stones and rocks
FX for in game loot drops
FX for fireflies (spawn in the evening, disappear during daytime)
FX for wind and snow in the mountain area of the map
FX for interacting with blueberries and sunflowers (collectables)